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gshv

Joined: 01 Feb 2003 Posts: 7898 Location: Fairfax, VA USA
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Posted: Sun Nov 12, 2006 11:58 pm Post subject: |
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I did projects in 6502 and x86, including 80386 instructions. I did some coding in PDP and microVAX assembly languages, but not much.
Gennadiy |
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JAC

Joined: 24 Jul 2005 Posts: 3469
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Posted: Mon Nov 13, 2006 5:01 am Post subject: |
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I make money writing assembly for Microchip parts. Current customer wants me to do his project in Basic  |
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CPUShack

Joined: 16 Jun 2003 Posts: 34259 Location: State of Jefferson, USA
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Elar
Joined: 16 Jul 2003 Posts: 746 Location: Tallinn, Estonia
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Posted: Tue Nov 14, 2006 3:45 pm Post subject: |
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| Have done 8080/Z80, x86, MCS-48, MCS-51 |
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debs3759

Joined: 18 Jan 2006 Posts: 9477 Location: Northampton, Divided Kingdom
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Posted: Thu Nov 16, 2006 12:57 pm Post subject: |
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I'm proficient in x86 (can produce code for any level of x86 compatibility). I'm currently rewriting my x86 ID code to work not just on all x86 processors, but to not care whether it is run as 16- or 32-bit code, Real Mode, Protected mode or V86...
Quite a learning curve to switch from writing code to work on any x86 in a known configuration to having it work optimally on any x86 in ANY configuration, but I'll get it finished
Once I have working systems based on other processor architectures I'll be learning how to code for them (I could just use C and be fully portable, but I'm more interested in using low-level features of a processor...)
I have written 68K code in the past, but it was a long time ago. _________________ My graphics card database can be found at http://www.gpuzoo.com.
I can resist anything except temptation.
Debs |
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chip68

Joined: 19 Oct 2004 Posts: 1024 Location: Central Pennsylvania
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Posted: Thu Nov 16, 2006 4:30 pm Post subject: |
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1802, 8080, Z80, 6502, 6800, 6809, 68K (my favorite of the bunch), x86.
By far, I've done the most work with Z80 and 6809. Maybe 20 years ago - well before the discovery of the BBP algorithm - I wrote a program to calculate the first 19,728 digits of pi entirely in 6809 assembly language, right down to the 64-kilobit fixed-point arithmetic routines. Only took 6 hours of computation time.
- CMW |
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